
Balance
The board shrinks. Stay on it, nudge everyone else off.
2–8 playersClimb the hills without flipping. Fall behind and you are out.
One buggy, one throttle, and a course that keeps tipping you onto your roof. Hold right to go, left to brake, and try to be the first one over the line.

1–8 players · Two-pedal throttle (accelerate / brake) · no download
Scan the QR code on the Game Screen with your phone to join as a player. Everyone lines up on the same starting grid.
Your phone shows two chunky pedals. Hold the right one for power — and keep holding, because a throttle is not a thing you tap.
The left pedal brakes and rotates you back. Too much power over a crest lands you on your roof, and a flipped buggy is out of the round.
Crossing the line first is the best result. Still driving at the end ranks you by distance; flipping or being left behind ranks you last.
Hill Racers is the racing entry in the LanPlay party collection — a full physics buggy with suspension and axle joints, stripped down to the one decision that matters: how much power to put down, and when to stop.
Play Hill Racers instantly in your web browser — no downloads, no installations. Everyone uses their own smartphone as a controller and plays together on one screen.
If you like Hill Climb Racing, this is the party version — same idea, up to eight phones, nothing to install.
| Players | 1–8 players |
|---|---|
| Genre | Race, Party Game, Physics, Casual, Multiplayer, Survival |
| Controls | Two-pedal throttle (accelerate / brake) |
| Race Length | Up to 75 seconds |
| Price | Free to play |
| Platform | Web browser (no download required) |
| Release date | 2026 |
The questions people ask before the first round.
1–8 players. Everyone runs the same course at the same time, so a full grid just means more buggies landing on their heads at once.
Because a throttle is held for whole seconds and an analog stick springs back to centre the moment your thumb relaxes. The two hold-to-press keys are the right instrument for the job.
Ease off before a crest and tap the brake in mid-air to rotate your nose down. Full power up every hill is the fastest way to end your round early.
Up to 75 seconds, or until everybody has finished or been eliminated.
Same room, same phones, different chaos.

The board shrinks. Stay on it, nudge everyone else off.
2–8 players
Hop from planet to planet as they rise and shrink. Last one up wins.
1–8 players
Tap to flap. Last bird flying wins.
1–8 players
Ride your balloon past the spikes. Pop everyone else on the way up.
1–8 players